Escapee

Sam Tiplady

Orange person silhouette on a black background

I am a game artist specialising in props and hard surface modelling. I am influenced by a variety of games, ranging from AAA such as The Last Of Us Part II, Horizon Zero Dawn, Jedi Fallen Order to indie games such as Stray, It Takes Two and Gori: Cuddly Carnage. Mostly looking at grungy realism, but open to fun stylized concepts. For my final project, I created several props and interactable assets for both blending into the scene and being central pieces for visual storytelling. I aim to start my career as a 3D generalist, so I am still able to develop and learn new technical skills.