Escapee

Sam Blackburn

Student headshot, Sam_Blackburn

I am a final year 3D Animation student with a focus on creating immersive animations for live music and immersive experiences. My work combines animation, real-time tools, and motion design to produce dynamic visual loops and projection-mapped content. Through festival projects, collaborations, and industry networking, I have developed skills in software such as Maya, Blender, Unreal Engine, TouchDesigner, and Resolume. I am working towards a career as an Animator and Visual Artist, aiming to create engaging immersive experiences and live visual performances, while continuing to refine my technical and creative practice.