Escapee
Natasha Frazer
I am a Foliage/Environment Artist currently finishing my Master’s degree in Video Game Art. As part of this year’s group project, we developed a simulated studio, including industry-standard documentation, while each member also produced a simulated client-based project. For my project, I created an environment with a realistic art style and a strong emphasis on eerie atmosphere. The aim was to design a level that could be integrated into the existing game Phasmophobia as a potential DLC level. The environment was developed to align with the game’s visual identity and mood, with its immersive, suspense-driven experience.