Escapee
Kye Takeuchi-Brown
I am a Games Artist specialising in real-time environment art in Unreal Engine 5. I have a keen interest in creating realistic environments through the use of PBR workflows using Substance Designer and Painter. During my final project, I was responsible for creating the environments within the game and creating efficient materials that use material blending workflow, like RGB masking and Vertex painting. I am excited to begin my career as a Junior Environment Artist, where I can continue to develop my craft as an individual as well as contributing to a team.