Escapee

Gabriel Tomala

Student headshot, Gabriel_Tomala

I am a Games Art student in London. Over the years of studying Game art, I have developed a strong foundation in 3D art and a passion for creating game-ready assets. My studies have allowed me to translate traditional art principles into professional digital workflows, with experience across a range of industry-standard tools, including Maya, Substance Painter and ZBrush.

My work spans from game-ready assets, Modular Kits and as of recently, getting into In-engine optimisations. I am continuously exploring new techniques and pipelines to expand my skill set and push the quality of my work.