Escapee
Erik Bocskor
I'm a 3D Animator who, in my final year at university, has been developing my body mechanics and posing, along with the rest of the animation principles, through many practice pieces.
Animation, as a field, but more so in games, is where I find gameplay loops and cinematics to be really engaging and compelling in ways that movies and other media can't quite match.
I'm eager to start my career as a Junior Gameplay/Cinematic Animator, where I can continue to practice the intricacies and exaggeration of character body mechanics.