Escapee
Alania Wakerell
I am currently completing my final year in Game Art, which has helped produce my strong passion towards creating hyper realistic materials and level design. For the final group project, I was assigned the role as lead texture artist, therefore creating a wide range of versatile tileable textures for the landscape and infrastructure, level design, and foreseeing overall landscape/Texture harmony. I'm motivated to develop my workflow, allowing me to further work with other unique projects and individuals.